Gone With The Blastwave Full
The typical post-Apocalyptic city: bombed-out buildings, rubble strewn about the streets, piles of debris blocking roads. All that once was civilization as we know. THESE DAYS I CAN NEVER THINK OF WHAT TO PUT HERE.-----Support Blastwave on Patreon and get some extra shit! Also follow on Facebook. Gone With The Blastwave - GWTB added a new photo to the album: Misc Pictures. December 28, 2017 Proof that I drew something on paper for the first time in 10 years.
'Because war can be boring too.' Is a webcomic created by Kimmo Lemetti. It follows a group of soldiers fighting (for reasons they're more than a little hazy about) in a ruined city of a world.
It 'is not a very serious comic', having a lot of - the author advises you to 'think of it as a some kind of a parody' of more serious post-apocalyptic settings. It doesn't update very often at all, but not so much because of as because the author has decided not to try for a schedule - it's a side-project, and the update arrangements are unashamedly on a 'whenever-I-feel-like-it' basis.
Was on a hiatus for almost a year, returned with the author promising an update once a month, twice a month if the readers bribe him, then slipped back into hiatus with few sporadic strips since. This webcomic contains examples of:.: The whole setting. In the 2015 April Fool's Day comic, in which it's restricted to only the city which was nuked in 1985.: There's a war going on. There are sides fighting each other.
We dunno; they just are.: 'Friendly fire you goddamn son of a b-'.: One with cats as soldiers. The 2015 April's Fool had the City be revealed as a 'historical preserve' showing the dangers of nuclear warfare, with the world outside being an idyllic.: A good number of the characters we run across clearly don't have any idea how to do their jobs properly.
Credits and distribution permission. Other user's assets Some assets in this file belong to other authors.
Right, well last time the mod was taken down due to me being stupid and supplying meshes i thought was included in the NV Bsa. This time you are going to have to move the meshes yourselves, i will however, provide the textures. Just to clarify: ( this is only an esp, and my retextured textures, so it does NOT(underline this) include the MESHES) Misc info: I am working on a blue and yellow version of the armors that have been released so far. I am also working on making the armors more accurate to the original armors seen in the picture, by adding the required straps, filtration systems and backpacks (this will take forever) I am going to create the sniper, flamer, support and demolitions uniforms Recommended mod: This mod will supply the re textured helmets to fit in with the uniforms This file contains: Sniper Uniforms: 1. Dark Sniper Uniform 1. Light Sniper Uniform 1.
Olive Sniper Uniform Flamer Uniforms: 1. Dark Flamer Uniform 1. Light Flamer Uniform Support Uniform 1. Olive Support Uniform Demo Uniforms: 1. Olive Demo Uniform Location: In a box in Goodsprings, look at images for more detailed answer. Installation: Go to Fallout3/data 2.
Open Fallout - Meshes 3. Search for 'colonelautumn' 4.
Extract: colonelautumn/glovefright.nif colonelautumn/gloveleft.nif colonelautumn/outfitf.nif colonelautumn/outfitm.nif colonelautumn/glovefleft.nif colonelautumn/gloveright.nif colonelautumn/go.nif colonelautumn/autumnstatic.nif (or everything if you searched for 'colonelautumn') 5. Go to your Fallout new vegas/data 6. In your meshes go into 'armor' 7.
Scandinavia And The World
In 'armor' create a folder called 'GWTBW' 8. Extract all of the.nifs to 'colonelautumn' 9. Move the texture folder to your data folder and merge as usual. Check the esp. Uninstallation: Delete the GWTBW folder in textures Delete the GWTBW folder in meshes Delete the GWTBW Esp.
Store
Credits: CelsiuZ - Creating the Esp. And the texture Kimmo Lemetti - Creating the original commic Volek - Part of the textures Link:devilpengui - creation of the helmet mod. Link: http://newvegasnexus.com/downloads/file.php?id=42526.