Valdis Story Abyssal City V1.0.0.25
Valdis Story: Abyssal City v1.0.0.22 All No-DVD [CPY]. Request a new password if you have an account on the old megagames.com. Download Valdis Story Abyssal City v1.0.0.25 torrent or any other torrent from PC category. Direct download via HTTP available as well.
Just edit your save file. It's super easy in this game. IMPORTANT: Back up your save file before messing around with it.
Just rename it to 'old save' or something. Just go to 'C: Users YourUserAccountName AppData Local ValdisStoryAC' and open the vvvX.dat file with a text editor like notepad. You may need to specify the text editor to look for 'all files' to make it appear. Be sure to save the file or the changes you make won't take.
'X' can be one of several different letters and there will probably be more than one. Shouldn't be hard to figure out which one is yours.
Just look for this line: global.savecurrent=1.000000 or 2.000000 depending on which save slot it's in. It should be near the top or bottom of the Player segment.
Sometimes notepad reverses the list order, if the player segment is at the top, it will be near the top, if the player segment is at the bottom it will be near the bottom. You can cut and paste the address above in the address bar of any open folder in Windows to reach it if Appdata is hidden on your system. Just be sure to change the User Account name to the one you're using on your PC. It's pretty straightforward from there.
I was able to hack my location using 'global.roomloc=' at the top of the map section. Most of what anyone would be interested in is in the Player or items section.
There you can add or subtract skill points, magic, armor, weapons, and whatever. It's pretty straightforward and not difficult to figure out. Most of what you'll want to mess with is pretty self explanatory. Here's an item list. I figured it out by putting a different value for each item.
Update v1.0.0.23 contains a some more optimization improvements, bug fixes, and a lot of new content. This update brings 2 new playable characters as well as a Mac version of the game. Some of the changes in this version are as follows. HIGHLIGHTS: + Arena Mode + 2 new playable characters (Gilda and Vladlyn) + 2 new zones + new crew members + new items + new upgrades + Millinery + Achievements Fixed. Some broken texture issues resolved.
Various typos. Holy wisp was improperly blocking Black Blessing and Holy Order. Punch/Kick bonuses not being applied properly when Reina has Dark Totem equipped. Bug where poison affliction would miss some damage ticks on enemies. Various player skill bugs. Collision detection on pressure switches.
Clock improperly counting down at equip screen during Goibniu mode. Added. Vladyn and Gilda are now playable after completing the game once on any difficulty. Millinery is open for business.
New Adventurer vendor in Tagrum/Hrukk/Ishk. New Accessory Treasure Hunter’s Gimcrack.
Upgrade for Mana Key Stone. New item type Elixir can now be attained. (Adventurer Vendor). New vendor in Hrukk, Claudia’s Workshop.
Various new treasure chests in some areas. Four new bosses. New Zone “Tainted Laboratory”. New Zone “Hall of the Fallen”. Now 16 total save slots. New Crew Member Daemahn.
New Achievements. Changed. Teachings of Lifeblade changed to a passive Key Item. Increased cold damage from frozen areas on Veteran difficulty and Higher. How much mana cost scales with Soul level for most spells.
Angel Sapphire added to Angel Soldier loot table. Demon Ruby added to Assassin loot table. Expanded some of the smaller zones. Multiple changes for Azudor/Dhistahn mine battle and rewards. Slightly increased Luck required to level up Fate Roulette.
Increased Corruptions Armor/Resist reduction from 15% to 20%. All damage for player Fire magic spells reduced by 30%.
Burn affliction can now stack up to 5x. Reduced Stun affliction duration, increased damage taken while stunned.
Various Armor/Resist changes to some enemies. Updated multiple enemy variants. Various map changes in Temple zone. Some passages in the Prison zone modified to account for new zones. How often Feral Sirens will shield themselves.
Size of Hurricane Rage focus finisher now scales with Int. Volt Aura Duration shortened and attack trigger changed. Volt Aura can block Lightning traps and static affliction.
Bolt Jump spell replaced with new Bolt Shackle spell. Warp Blade Critical hits will summon a void magic warp blade to strike your target. Increased Mp cost of Divine Decoy. Circumstances under which Zealots will use their Burst counter attack.
Poison trap when using bow and dagger now has 100% chance to cause affliction. Various tweaks to some bosses behaviors. True Anemone’s crystals now only recover her shields. Brizhal attack animation and behavior for better accuracy and range. UPDATE 1.0.0.24 This is a small patch to fix some of the issues introduced in.23. There will be ongoing updates in the coming weeks to hunt down all the bugs. We will announce when the next estimated time for an update will be.
This update contains the following. Hotfix- for Gilda's servant crash.
Fixed - sign of no return (you can pass it safely. I hope) - plan B finisher - mausoleum trap as Vladyn - sewer trap as Gilda - Crash with save in the 16th slot - Crusader amulet mana steal protection - Gilda unable to climb with 'UP' key (still in progress post if still an issue) - various crashes involving player minions - Vladyn shot skills that trigger on hit. glitch with void version of Vladyn's Focus Finisher. Silence now properly affects Gernot Changed - various adjustments to address slowdown/crashes on room transitions (ongoing) -i ncreased damage on switchblade - reduced attack speed of Chakram - Hard Shells to increase shot crit damage by 1.5% per Agi. UPDATE 1.0.0.25 (jul25) Fixed - Boss multiplier glitch after abomination in Goibniu mode.
(requires more testing) - Anemone pulling you through the ground in Arena mode. Gernot freezing up and becoming untargetable in Arena mode. Bug where some assists could achieve a zero second cooldown in arena mode.
(requires more testing) - Access to temple adjust to prevent Vladyn from getting trapped. Cleric armor not properly giving stats. Queen/King would sometimes drop ancient coins instead of arch souls. Brizahl's cooldown time now properly reduces with his level. Text descriptions on various skills.
Highlander hood bonus didn't apply to guns. Highlander hood mana penalty didn't apply to Reina or Gilda. Various affliction based skills wouldn't activate if your base affliction chance was zero. Various issues with banana fishing sometimes missing its target. Unarmed attacks as Wyatt properly gain Shred skill with certain accessories.
Skip Godslayer ending. Bug when parrying with Seraphic Blades. Adjusted various scenes where NPC's kill each other.(ongoing) - Plan B will no longer backfire during certain battles. Added - Heaven or Hell Arena mode. Changed - 3 boss spawn after 60th floor in the arena.
Various tweaks to enemy scaling during arena. Laurel Crown Removed from arena mode. Hat cost reduced to 2 coins in arena mode.
Statues can each only be used once during Goibniu Mode. Removed point penalty from statues in Goibniu mode. Upon completing Goibniu mode, each unused statue grants 0.5 bonus multiplier. Reduced point value of Puffers in Goibniu Mode. Increased Armor/Resist scaling on Holy Diver. Base power of warp blade increased. Armor Ruin now gains minor increases with Str.
Increased power of Life Blade finisher.True Anemone's orbs not properly calculating S.Ruin when reflected at her. Arena door sometimes opens if a shadow hero is killed. Assist level cap at five. (There abilities already scale with enemy lv) - Max coin reward in arena mode cap at 15. (Does not include bonus rounds) - Adjustments to S rank time settings for Arena Mode. Cost of elixir now scales as they are bought in Arena Mode.
Fighters Bandages bonus reduced to 10% to account for Health Charms added in.23. Base bleed from Blade Shred skill reduced, now scales up with Str. Quit game from options redone. Masters focus now increases attack speed of Heavy attacks. All heavy attacks damage now passively scales with Str.
Force/Perfect Guard is now passively granted when obtaining Superior/Mana Key Stone. All previous ways to attain Force/Perfect Guard have been replaced with new skills. Crusader Amulet now reduces crit damage by 30% instead of setting crit chance to 0%. Relic weapons no longer gain unarmed bonuses.
Relic weapons mana cost scales with character level instead of upgrades. Accessories that alter Punch/Kick have new properties when playing as Gilda.
Gilda's base Attack/Magic power increased. Magic Power scaling decreased slightly. Slightly increased poison damage against non boss enemies. Atalan assist Armor Ruin/Crit% slightly increased.
Now has limited aiming abilities. Stagger penalty removed from casting with insufficient mana. Tunnel Vision attack bonus changed to armor ruin. Banana Fishing damage reduced slightly. Seraphic Blades aerial attack now functions similar to Gildas aerial attack.
Valdis Story Abyssal City Review
Wyatt/Reina rising attacks now only triggered after using Atk1 button. Ruinous Edge weapon replaced with Doombringer - Rune of knowledge mana regen bumped up to 20%. Blight Dragon stat bonus reduced slightly. As Gilda, Ninja Scroll now grants Tactician skill instead of dodge during burst.
Trigger to Death Charm is no longer tied to Int. Skeletal servant element determined by the magic in use when created. Skeletal servant attack and magic/power now scale with Gilda's attack/magic power. Plan B focus cost reduced to 175. Phantom Soul focus cost reduced to 125.
Valdis Story: Abyssal City Torrent
Various changes to shot power calculation/scaling. Aim skill changed to every 6th shot has increased critical chance and critical damage. Esperanda's Long gun reduces Aim shot trigger to 3.